Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Activation ¶
func New ¶
func New(opts Opts) Activation
func (Activation) ResolveActivation ¶
func (a Activation) ResolveActivation() Result
type Decisions ¶
type Decisions struct {
WeaponProfileSelections map[*unit.WeaponKind]*unit.WeaponProfileKind
WeaponProfileOrder WeaponProfileOrder
}
type WeaponProfileOrder ¶
type WeaponProfileOrder string
const ( WeaponProfileOrderAscending WeaponProfileOrder = "ASC" WeaponProfileOrderDescending WeaponProfileOrder = "DESC" )
Click to show internal directories.
Click to hide internal directories.